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CARDS AGAINST CONSERVATIVES

A PARTY GAME FOR PROGRESSIVE PEOPLE

A PARTY GAME
FOR PROGRESSIVE PEOPLE

Get spicy and creative with Point __________.

Cards Against Conservatives is your chance to share a political laugh with your family, friends, and coworkers. It’s fun, easy to play, and unlike conservative policies, nobody loses!

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BASIC RULES

To start the game, each player draws ten green cards.

The person who most recently voted for the Rhinoceros Party becomes the Card Minister.

If none of the players recall voting for the Rhinoceros Party, a grave cloud of humourless shame descends upon the group. In this case, the player whose birthday is closest to Alanis Morisette’s birthday (June 1st, 1974) becomes the Card Minister.

The Card Minister draws a black card. They read the question or fill-in-the-blank phrase on the black card out loud.

Everyone else answers the question or fills in the blank by passing one green card, face down, to the Card Minister.

The Card Minister shuffles all of the answers and shares each card combination with the group. For full effect, the Card Minister should reread the black card before presenting each answer. The Card Minister then picks the funniest play, and whoever submitted it gets one Progressive Point.

One Progressive Point may not seem like much on its own, but many points add up to a critical mass of hilarity and fun. Get spicy and creative!

(Point) Blank Cards

To really get your creative juices flowing, we’ve included some blank green cards so you can make up your own responses. Strap on your thinking cap and get creative!

Extra Spice Rounds

Some black cards have multiple blanks.

To answer these, each player plays multiple green cards in combination. Play them in the order the Card Minister should read them–the order matters!

If the Card Minister has geese feet for hands or is some kind of hoser, you can use paper clips to secure the cards in the right order.

The winner of an Extra Spice round gets not just one but TWO Progressive Points. Hot damn!

(House Rules

Cards Against Conservatives is meant to be mixed and mingled. Here are some of our favourite ways to spice up the game:

Don’t Like Your Stir Fry? Send it Back!

At any time, players may trade in one Progressive Point to return as many green cards as they’d like to the deck and draw back up to ten.

Stir It Up!

For “Double Trouble” rounds, all players draw an extra green card before playing the hand to open up extra options.

Great Buddha’s Noodle!

At any time, players may discard cards they don’t understand, but in doing so they must confess their ignorance to the group by exclaiming “Great Buddha’s Noodle!”

Anarchist’s Dream!

Play without a Card Minister. Each player picks their favourite card each round. The card with the most votes wins the round.

ACKNOWLEDGEMENTS

This game is based on Cards Against Humanity, created by Cards Against Humanity, LLC, and is licensed under Creative Commons BY-NC-SA 2.0. This adaptation is shared under the same license for non-commercial use only.

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